Materials
Setting | Description |
---|---|
Disable Material Loading | Skip loading of materials, when opening the file. |
Textures : Midmap Levels to Load | Txtures larger than this will be downsampled. |
Textures : Compression Size Threshold ( 0 disables compression) | Textures smaller than this size won't be compressed. |
Texture Streaming (toggling requires scene reload) | Enables texture streaming which allows to load textures at a resolution which meets the view's needs. This reduces memory usage and load times. |
Texture Streaming Memory Budget (fraction of GPU memory) | Limits memory budget used for texture streaming. |
MDL Animation Time Override | Manually override the time value provided to MDL materials |
MDL Animation Time Use Wallclock | Enabling this option will use actual elapsed time for animation instead of simulated time |